Sturissea: Hypers and Debauchery is an interactive text game where you, Kai Howlfang, is searching for power and glory in a world where social status and accessibility are gated by how much of a hyper you are. Along the way, you will meet and interact with people that push you to heights you desperately desire.

This game contains: muscle growth, M/M, hyper, excessive cum & sex

Soon to be added: cumflation, multiple limbs, vore, trisome, attribute theft, futanari, and many more

Therefore, this game is for 18+ only, viewer discretion is advised.

Updated 4 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 4.3 out of 5 stars
(6 total ratings)
AuthorRivuloseG
GenreAdventure, Interactive Fiction
Made withTwine
TagsAdult, Erotic, Exploration, Furry, Mouse only, Story Rich, Text based, Twine
Average sessionA few seconds
InputsMouse, Touchscreen, Smartphone

Development log

Comments

Log in with itch.io to leave a comment.

What are the answers to the quiz in the library, need to do that to progress right?bit too much reading for a porn game and it's not multiple choice or anything so typing it in and all is difficult

Yeah, I might rework that in the next update to better cater to the player base.

for some reasons muscle size will reset once you reach maximum height on stage 2

Oh, I'll fix that in the next one

The quiz in the library could use some work. Specifically how question 4's answer requires a single form of the acronym but the books that hint at the answers use plural and the long form. 

(+1)

Honestly, I might revamp that section but thanks for the input.

(+1)

2.2 is here 🥳

I am very much liking everything in 2.1.

Excellent work so far! :D

...are there any hints at all for the debug password?

Only up to stage 1 skip, sorry. I might add one on 2.2 though just to ease progress.

Cant't for the new version! ::D

(1 edit) (+1)

Can some fetishes be avoided or turned off? (For example I like muscles but I am not really into vore, no kink shaming though)

I'll think about it, but it's not planned for now.

Great stuff! I really like what's already here!

The pacing for me is what really sells it. Like the time between when new dialogues happen or new options become available, that feels good. It feels polished.

There's loads of ways this could go in the future as well, training fighting styles, reflexes and other abilities, additional systems and options opening up as you go.
I'm excited to see where you take this, it has bucket-loads of potential!

(+4)

Excellent work!

Quick question: do you think saves from previous versions would be able to be carried over into future versions? I would love to keep what progress I have, certainly, but I would not mind at all if I'd have to start over.

(+1)

Hi, I think the saves should carry over for now since I'm not changing any base variables. I also plan to add debug words at the end of each chapter so you shouldn't start over too far. :)